Immersive Galaxy – Planet Variety, 2K

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Author: Dwaine

Last revision: 22 Dec, 2018 at 12:39 UTC (9)

File size: 1.7 GB

On Steam Workshop

Description:
Cloud mod REQUIRED

This mod contains all the texture in 2K format (2048×1024 px) in the traditional PDX format (DXT1 for diffuse and DXT5 for normals/specular).

I strongly advice using these textures, the difference with 4K is minimal unless you zoom on the planet.

Cloud mod is still required.

If your computer can’t run these properly, I suggest you try out the LITE mod, which sacrifice a bit of variety for enhanced performance:

For any other information, please go to the cloud mod.





  • 2.1:
    Barren planet update:
    – 10 new barren planets
    – 10 new cold barren planets
  • 2.0:
    Major rework of the way the mod works :
    – Base has been renamed Clouds, still required for other planet variety mods to work, it is a shared dependency. (580 Mb)
    – "Uninhabitable pack" is now the "2K pack", contains ALL the textures for ALL planets in the 2K resolution. (1.62 Gb)
    – "Inhabitable pack" is now the "4K pack", contains ALL the textures for ALL planets in the 4K resolution. (2.96 Gb)
    – LITE has been reworked a bit and received the new normal maps. (650 Mb)
    – The modular packs are dropped.
    Bug fix :
    – ALL normal maps corrected (they were inverted due to openGL/Dx ♥♥♥♥ery).
    – Many specular reworked and fixed.
    – Many seams corrected.
    Optimization :
    – Removed normal maps for gas giants.
    New planets :
    – 5 new alpine planets
    – 5 new arctic planets
    – 5 new barren planets
    – 5 new desert planets
    – 5 new gaia planets
    – 15 new gas giants planets
    – 5 new molten planets
    – 5 new savannah planets
    – 5 new toxic planets
    – 5 new tundra planets
    – 4 new machine planets
    New clouds :
    – Final rework for the clouds, all of them have been hand drawn. No more procedural generation. Last time I have to do this hopefully.
  • 1.2:
    – New Toxic planets, 11 new planets added to the existing 4. (concern only uninhabitable)
    – New Shielded planets, 4 new planets added to unique one. (concern only uninhabitable)
  • 1.1:
    Optimization:
    – Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
    – Clouds texture variety down, from 35 to 15.
    – Base mod size down to 210 Mo (from 1500 Mb).
    Various :
    – Clouds entirely redone, they’re more aesthetically pleasing with more transparency.
    – Tomb world variety now 10 (was 6).
    – Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
    – Renamed textures to enhance mod compatibility.
    – Save game enabler available, to put new texture on a old save.
    – Lite version released, half the textures for less powerful computers.