Linear Tech Trees BASE

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Author: Shamis
Last revision: 24 Sep at 14:38 UTC


1.8.0 – Linear tech progression

Please rate the mod. Even a dislike is more than welcome, but if you decide to leave a dislike could you please tell me why you did so in the comments? Constructive criticism is the best way to improve this Mod.

Event triggers have been added to guarantee availability of tech options you have researched the prerequisites, creating a predictable research tree. This gives the ability to research specific technology lines for a less random feel to progression.

This mod only effects base/ vanilla technologies. Additional technology mod packs will be listed below as they are created.

Linear tech progression is not used by AI.

Add on mods for additional technology mods

Linear Tech Trees NSC ———>
. (-New Ship Classes & More (FULL or LITE))

Lineare Tech Trees SE ———>
. Stellar Expansion ALL MODULES

Lineare Tech Trees ISBS ——>
. Improved Space Battles ALL MODULES

Lineare Tech Trees CE ———>
. Crystallis Ship Modules Expansion

Lineare Tech Trees AM ———>
. AlphaMod

Lineare Tech Trees ST ———>
. Star Trek: New Horizons

Lineare Tech Trees ZF ———>
. The Zenith of Fallen Empires

***Can be used with any tech mod but the added technologies will not utilize the linear progression feature.

How to create your own addition coming soon.

Add ons under construction

Star Wars Weapons, Star Wars Rebels Ships, and Star Wars Empire Ships

TFW’s Bunch of Ship Parts and all TFW’s individual component modules

Utopia Expanded

Sins of the Prophets: Stellaris

Novus Orbis – Stellaris Overhaul Mod

Grim Darkness Total Conversion

Mobile Suit Gundam: Stellaris

25 More Reactors + New Techs

Life Engineering

Useful stations – Version 2.0 Citadel Included

Advanced Terraforming (1.7+)

Buildable Ancient Buildings

Advanced Weapons


change log:
09/24/17: Bug fix.
09/22/17: Update to 1.8, reduced mod to base/ vanilla technologies only. New add on mods to follow soon for additional tech mods.
09/10/17: Bug fix.
09/08/17: Add support for new mods, listed above and fixed a few bugs.
09/07/17: Add support for new mods, listed above.
06/29/17: Removed starter techs and repeatables, updated list of supported mods.
06/28/17: Add support for new mods, listed above.
06/25/17: Separated from A level playing field balance mod.