Linear Tech Trees

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Author: Shamis
Last revision: 4 Jul at 22:50 UTC


1.7.4 – Linear tech progression

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Event triggers have been added to guarantee availability of tech options you have researched the prerequisites, creating a predictable research tree. This gives the ability to research specific technology lines for a less random feel to progression.


Linear tech progression (not used by AI)

Baked in compatibility for the below tech mods:

(-New Ship Classes & More v5.0-)

Improved Space Battles ALL MODULES

Stellar Expansion ALL MODULES

TFW’s Bunch of Ship Parts

Crystallis Ship Modules Expansion

LEX – Leviathan Events Xtended

Utopia Expanded


Sins of the Prophets: Stellaris

The Zenith of Fallen Empires

Novus Orbis – Stellaris Overhaul Mod

Grim Darkness Total Conversion

Star Trek: New Horizons

Mobile Suit Gundam: Stellaris

***Can be used with any tech mod but the added technologies will not utilize the linear progression feature. If you ask nicely I would be more than happy to make additions.

change log:
06/29/17: Removed starter techs and repeatables, updated list of supported mods.
06/28/17: Add support for new mods, listed above.
06/25/17: Separated from A level playing field balance mod.