Linear Tech Trees
Last revision: 4 Jul at 22:50 UTC
1.7.4 – Linear tech progression
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Event triggers have been added to guarantee availability of tech options you have researched the prerequisites, creating a predictable research tree. This gives the ability to research specific technology lines for a less random feel to progression.
Linear tech progression (not used by AI)
Baked in compatibility for the below tech mods:
(-New Ship Classes & More v5.0-)
Improved Space Battles ALL MODULES
Stellar Expansion ALL MODULES
TFW’s Bunch of Ship Parts
Crystallis Ship Modules Expansion
LEX – Leviathan Events Xtended
Sins of the Prophets: Stellaris
The Zenith of Fallen Empires
Novus Orbis – Stellaris Overhaul Mod
Grim Darkness Total Conversion
Star Trek: New Horizons
Mobile Suit Gundam: Stellaris
***Can be used with any tech mod but the added technologies will not utilize the linear progression feature. If you ask nicely I would be more than happy to make additions.
06/29/17: Removed starter techs and repeatables, updated list of supported mods.
06/28/17: Add support for new mods, listed above.
06/25/17: Separated from A level playing field balance mod.