Real Borders

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Author: MasterOfGrey

Last revision: 24 Sep, 2017 at 11:47 UTC (1)

File size: 2.05 KB

On Steam Workshop

Description:

What makes a border real? The abilty to plunk down a flag and say, "Oi, I’m walking here!"

This mod is designed to make the concept of border wars much more significant, as it’s much more likely that your borders will be maleable and vulnerable to AI colonisation near you, and vice versa.

It also makes it much more likely that you’ll be able to snag that great world just inside your allies’ territory.

Recommended play:
– All warp or wormholes
– Selected options to create crowded galaxies with many inhabited planets (for max chaos)

This mod has the following effects:
– Reduces the base border range for colonies and frontier outposts to 5 (compared to 15 and 20 before)
– Reduces the habitat modifier from 0.33 to 0.2
– Increases the border generated by population by 25%
– Reduces the cost to build FO’s to 50 minerals, and their upkeep to 1 energy and 0.05 influence
– Reduces the minimum free range for outposts and colonies down to 15
– AI weightings for constructing fontier outposts were also updated accordingly – they build plenty of them now.

The following files are affected and will clash with mods effecting the same thing:
– 00_utilities.txt (Please let me know if you know how to fix this as I tried but failed.)

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.