Improved Voidborne Perk

If you liked this mod, please rate it up on Steam Workshop page.
Author: Red Aria
Last revision: 10 Apr at 21:06 UTC

Description:

One of my pet peeves with Utopia is that it makes no sense to me for Habitats to require…. battleship tech?

I mean, deep space installations make perfect sense, but… why the battleships? Not only does it feel weird, it also delays your habitat possibilities significantly, as it is quite a late tech to get, unless you are rushing research.

So that’s what this mod aims to "fix".

VOIDBORN PERK:

No longer requires Battleships tech.
Now requires Nanomechanics (engineering lab 1) tech.
Now requires fusion power (energy reactor 2 for ships) tech.
Still requires deep space installations 3 tech.

It is entirely possible that my new requirements are a bit too easy – i can adjust them after i play a few games with this mod activated (and based on people’s responses). But overall i feel it should let you enjoy the "fun" utopia parts a bit earlier than normal.

Overrides ascendant_perks.txt, so might not be compatible with other mods that use same file.

Download