Reanimated Armies

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Author: Flying Scorpion

Last revision: 4 Jan, 2021 at 23:53 UTC (2)

File size: 289.79 KB

On Steam Workshop

Description:

Want more out of the reanimated armies civic?

This unlocks a whole new mechanic around raising the dead. After awhile, your dead generals come back to life as necromancers.

Put these necromancers in charge of your armies, and they will use their powers to reanimate the fallen to fight for your empire. Now, even in the late-game you can still get value out of the civic and your necromancers by turning your enemies into undead armies that serve as morale killers 🙂

"Hey guess what! Here’s what’s left of the last empire! MUAHAHHAHAA!"

I recommend combining this mod with my other mod, "The Necrotic Plague" https://steamcommunity.com/sharedfiles/filedetails/?id=2339358332

Neither of my mods overwrite any game files.

Support me on Patron: https://www.patreon.com/flyingscorpion

Special thanks to:
@MrFreake_PDX for launching me forward by like a week’s worth of work by writing some code for me to analyze and use as a foundation.

And the following people from the beginner-help channel on the Stellaris Modding Den Discord channel:
Erdnuss
ReVOLT
McAwesome
The24thDS
James Fire

I couldn’t have made this mod without all your help (at least within a 4 day timespan). So thank you all 🙂

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Necroids Species Pack
Revisions:

Old revisions of this mod are available below. Click the link to download.