Diplomacy Adjustments

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Author: [Boo] Everfar

Last revision: 15 Mar, 2023 at 08:11 UTC (1)

File size: 91.14 KB

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Description:

Compatible with Stellaris 3.7.x

[ ] = Modder Commentary

Standard Diplomacy:

– Ally Voted Down Proposal opinion malus: Decay rate 4 from 2, max -100 from -150
– Ally Voted Down War Proposal opinion malus: Decay rate 4 from 1, max -100 from no limit
– Leave Federation opinion malus: Decay rate 4 from 2
– Leave Defensive Pact opinion malus: Decay rate 4 from 2
– Vassal Acceptance pop component -1 per 16 pops from -1 per 4

Bigger Navy Diplomacy:

– Max warscore from occupation +100 to +400
– Max warscore from relative navy strength +50 to +150
– Status quo acceptance from max war exhaustion +100 to +200
– Base status quo acceptance -75 to -150
– Base surrender acceptance -100 to -250
[This makes occupation and greater fleet power more important in wars, making an AI less likely to resist during a war that has already been decided.]

Federation Navy Diplomacy:

– Federation energy tax reduced to 5% from 15%
– Federation fleet contribution laws now add a scaling energy tax (in addition to the base federation tax):
Low: 5% (10% total)
Medium: 10% (15% total)
High: 15% (20% total)
[It always made me wonder where that 15% of everyone’s energy was going if you didn’t have a federation navy. Was the federation bureaucracy just that expensive? Now you aren’t punished for not wanting a federation navy.]
– Raised federation navy maximum naval cap:
Low: 10000 from 200
Medium: 20000 from 400
High: 30000 from 600
[In vanilla, for a 3 member federation with 666 naval cap each, any additional naval cap would cause further federation navy contribution to simply be wasted and vanish into the ether. This gets much worse with larger federations, is the same regardless of contribution level, and makes the federation naval contribution multiplier effects nearly useless past early-mid game. It punishes empires in a federation by deleting a chunk of their collective naval cap simply for having a federation fleet.]
– Heavily reduced federation naval contribution multiplier from all sources:
Diplomacy Traditions: +15% from +100%
Mercantile Traditions: +10% from +50%
Martial Alliance Federation Perks:
lvl2: +10% from +25%
lvl4: +5% (+15% total) from +25%
lvl5: +5% (+20% total) from +25%
[These would otherwise go from underpowered to extremely overpowered given the effective removal of federation naval cap maximums.]

If added mid-playthough, federation navy tax may take up to 5 years to be applied. You can instantly update it by running "event da.12" in the console.

Compatibility information for this mod can be found in its thread below.

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Revisions:

Old revisions of this mod are available below. Click the link to download.