Board That Ship! (fixed)

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Author: BurningRaptor

Last revision: 16 Sep, 2020 at 10:48 UTC

File size: 1.61 MB

On Steam Workshop

Description:
A fixed version of Board That Ship! Compatible with 2.7.2.

This a personal fix of the Board That Ship mod for 2.7.2 (currently). You can capture Titans, Juggernauts, Colossus and Galleons with this mod enabled. Colony ships can also be captured but with a much lower chance.

A special project will be launched when enemy ship is under 1% HP. Research it with any fleet (not army transport) with a lv.2 or higher admiral.

Available in 🇧🇷 🇨🇳 🇺🇸 🇫🇷 🇩🇪 🇵🇱 🇷🇺 🇪🇸.

All credits to @had.

Original Desc:

This simple mod will give you the opportunity to capture some ships.
The boarding process is presented on the screens.

You can board from player or AI.

Ships that you can capture:
  • Fallen/Default Empires Titan class.
  • Pirate/Marauder Galleon.
  • Fallen/Default Empires Colossus class.
  • Colony ships.

Known issues:

The captured ship ignores orders of the player and tries to do something different.

Solution:

add ship in any fleet.

Savegame compatibility

If you want to add the mod to the ongoing game, write in console "event board_that_ship.1".

If something going wrong, use option in Mod Menu.

Special thanks to Architecture, Tisson, hammyhamm!, killy84, Darh, 的帮助
You can do with the mod’s code whatever you want, give me credits if you want.

Download
Required items:

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Mod Menu — Steam Workshop