Saturn’s Reworked Habitability for Planetary Diversity
This mod aims to rework the habitability system of Stellaris to a grid system entirely based on proximity or lack thereof. The vanilla "Dry/Wet/Cold" system is ignored. This mod serves as an alternate choice to Gatekeeper’s take on a reworked habitability system for his own Stellaris mod, which I highly recommend if you want to keep the vanilla balance. I myself, however, don’t like the vanilla habitability system, so I made this.
This only works with Gatekeeper’s Planetary Diversity!
They are both different takes on the same concept and will not work together.
As it stands, I haven’t noticed any issues in my own games. Should be fully compatible with all mods compatible with the base Planetary Diversity mod and its submods, except for Gatekeeper’s own Reworked Habitability mod. Please put bug reports in the Discussions tab.