AlphaMod: Fanatical (2.8)
Edicts for really serious Fanatics in AlphaMod
I’ve never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run.
So, here’s eight new edicts, one for each of the fanatic ethics, to provide a little more oomph to an empire with a fanatic ethic. These Powers of Fanaticism cost Wealth and are toggled. It’s free to turn them off.
There’s also another eight new edicts, one for each ethic (fanatic or not) that allow an empire with a surplus of Influence income (yes, it does happen) to direct some of that Influence to promoting an ethic and producing some Unity. They are toggles too, and it’s free to turn them off.
COMPATIBILITY
Built against Stellaris v2.8.*.
Requires AlphaMod 2.8.
Doesn’t touch any vanilla files.
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AlphaMod 2.8
AlphaMod: Fanatical (2.8)
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