Zer0’s Infinity Stones: Redux

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Author: Zer0

Last revision: 29 Oct, 2020 at 18:59 UTC (5)

File size: 29.71 MB

On Steam Workshop

Description:



As soon as I saw the relic system for Stellaris, I knew I had to add the Infinity Stones as relics! I wanted to implement each of the six stones into the game in a way that they still felt like they were from Stellaris, however, were slightly more powerful than the vanilla relics. The redux version of the mod is an upgrade of the original I uploaded just after the release of Ancient relics, including all the updates I made to the original and brand new features and integrations to the new federation and galactic community features.

Mod Trailer


Adds eight new relics into the game, with six new star systems to receive seven of the relics in and one new technology. Six of the relics are the Infinity Stones, one is the Infinity Gauntlet, and the last one is a secret.
All the information about the relics and other features of the mod can be found on the Readme below. I’ve also linked other helpful documents and videos I’ve created below:


Q. Can the AI get the Stones, use the Stones and can you get the Stones from the AI?
A. Yes the AI can get the stones, and they will prioritize using the stones over most relics. The AI can use the gauntlet well and will use it to use multiple stones at the same time.

Q. How can I get the stones?
A. The stones will appear in dig-sites in random systems across the galaxy. Generally, these systems will be recognisable from the MCU but you will also get an event indicating there’s a stone in the system upon entering it for the first time.
There are also Origins to start with one of the stones which will prevent it from spawning randomly in the galaxy.
If another empire has a stone, all other empires gain a war goal against them which allows you to go to war against them for the stone.
If an empire is destroyed or vassalized there stones are randomly distributed to another empire.
Additionally, if an empire has 2 stones or more, all other empires receive a war goal to randomly distribute the stones they have to other empires.
And finally you can trade stones for 20000 energy credits, 500 Influence and 10 favours however, AI will only accept this if they are in a federation with them and have +350 relations.

Q. Can you add X/Does the mod do X/How do I do X?
A. The README document [docs.google.com] contains everything you need to know about the current state of the mod and all future plans. Before you ask any questions or make any suggestions, please read the document.

Q. How do I change the game options mid-game?
A. The Options menu can be opened via an edict. It will also open the first time you play the game with the mod enabled. This menu will not open in multiplayer.

Q. Can I spawn in the stones with commands?
A. No need for a command, I’ve added a menu for cheating. If you open the options menu using the edict, you can enable cheats and then you can use an edict to open the cheat menu.

Q. Aren’t the Stones a bit OP/weak?
A. Most of the Stones effects are similar to the vanilla relics (e.g. The Power Stone and Reality Stones effects are both taken from base game relics) the only difference being they are cheaper to activate and some of the cooldowns are shorter. Numbers can and will always be tweaked based on feedback so if you feel something is too strong/weak, let me know.

Q. I found a bug/mod is broken/X is spelt wrong!
A. If you find any issues, report them on my Discord[discord.gg]. It’s easier to diagnose issues and give feedback via discord so I’d prefer if any problems were reported on the discord.

Q. Fallen empires hate me and are now ruining my game!
A. You can disable Fallen Empire relations in the options menu.

  • You do not need any DLC to use this mod
  • The colossi from Apocalypse, in theory, could break the mod by destroying a relic site; however, this is your fault as an AI will not do this.
  • Is multiplayer compatible.
  • Isn’t Ironman compatible 😉
  • Save game compatible! (You can use the cheat menu to spawn in relic systems)
  • I DIDN’T CHANGE ANY BASE GAME FILES, EVERYTHING SHOULD BE COMPATIBLE WITH OTHER MODS


Although English is my first language, I suck at it, so if you see any spelling or grammar mistakes, please inform me and I’ll fix them asap.

If you have any suggestions for the mod, feel free to message them to me on steam or discord. If it’s just number tweaking (like nerfing the amount of minerals from Reality Stone or reducing the number fallen empires dislike you) I’m likely to consider it. If it’s “create this gigantic thing that will create hours of work” although I may note it down to future development, I’m unlikely to add it.

Although you can post bug reports on steam, they aren’t very useful most of the time due to the constraints of the workshop, so I’d suggest posting them on my Discord[discord.gg] if you have an issue.

If you are going to post a bug report, please give a detailed report of what happened and any other mods you are using at the time. (screenshots would be nice too)


I’ve not gonna beg for money to support this mod, I made this mod for myself in my free time and it’s going to continue to be updated regardless. However, any money received will go straight back into the development of this mod, and other mods I develop, either for use paying for assets or allowing me to take an hour or 2 off work a month to work on my mods.
[www.patreon.com]


Thanks to PhilippSilver for translating the mod into Russian!

Thanks to Laevatain II for translating the mod into Chinese!

[discord.gg]
[www.patreon.com]