Synthetic Age Mastery

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Author: Tears

Last revision: 11 Mar, 2022 at 02:49 UTC (5)

File size: 370.69 KB

On Steam Workshop

Description:

Adds a second tier to the Synthetic Age ascension which provides additional traits and modification points for your machine empire (any empire with Synthetic Age ascension unlocked), similar to how Evolutionary Mastery works.

Updated for 3.1 LEM
New Features
Species Unification: Machine and Robot species can use a Policy to convert foreign machine and robot units to the empires blueprint.

Robot Mastery: Robot species (flesh-ies who went through the Flesh Is Weak ascension) can now further their perfection through synthetic mastery and gain access to both Synthetic Age perks, they also gain technology for assembly plant upgrades and mega warform assault troops, and updates to the Harmony and Adaptablity traditions to bring them inline with robotic bodies (who needs food production and increased lifespan?).

Conflicts: Much of the Robot Mastery updates above come at the cost of changes to vanilla files. I hate doing this, but don’t believe there is another way. If you use another mod which also modifies these files, there may be conflicts. I use a ton of mods and have not seen a problem, please let me know if you do and I will see what I can do to fix the problem.