Sol System Expanded with Real Space Sol Sectors

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Author: Karlos W. Geek

Last revision: 22 Nov, 2019 at 20:35 UTC

File size: 250.88 KB

On Steam Workshop

Description:

For 2.5.X ✔️ and 2.3.X ✔️ (Ignore any incompatibility messages)

Before anything else, I must make clear that I made this mod for personal use and it’s on the workshop for me to play multiplayer with my friends. That doesn’t stop you from subscribing to it, if you want to.

As you may know, both Sol System Expanded and Real Space 3.4 add a couple of system initializers. The neighboring star systems from Real Space are fantastic in my opinion, but the Solar System itself isn’t great. It’s very… vanilla-like. I can’t describe it very well.
An example of a great Solar System is Sol System Expanded. It can include every object in our Solar System with a mean diameter of 1000 km and even Planet Nine. But using it means that you won’t have any of the neighboring star systems from Real Space.

What I decided to do to fix this problem seemed simple: merge the two mods. But I soon came to realize that Sol System Expanded has 4 system initializers…

• Sol System Expanded
• Sol System Expanded w/ Extra Moons and TNOs
• Sol System Expanded w/ Planet Nine
• Sol System Expanded w/ Planet Nine, Extra Moons and TNOs

…and Real Space 3.4 has 3 system initializers.

• Small Sol Sector
• Sol System (Medium Sol Sector)
• Large Sol Sector

So, if this mod was developed to its full potential you would have +12 system initializers.
Personally, I think that’s madness.
Some of them would almost never be used, as they have “conflicting purposes”. I don’t think you would like a Small Sol Sector + Sol System Expanded w/ Planet Nine, Extra Moons and TNOs. You can achieve the same thing using only the Sol System Expanded part.
Finally, the system initializers that are available in this mod are the following:

Medium Sol System Expanded Sector:
It merges the Medium Sol Sector – from Real Space – with the – Sol System Expanded – from Sol System Expanded.
Large Sol System Expanded Sector:
It merges the Large Sol Sector – from Real Space – with the – Sol System Expanded w/ Extra Moons and TNOs – from Sol System Expanded.

This mod requires Real Space 3.4 and Sol System Expanded – Real Space. In theory, should work on 2.5.* versions of Stellaris. Can’t guarantee newer or older versions though.

If you would also like better textures for the Solar System, use Real Sol Textures and Sol System Expanded – Real Sol Textures Patch. The system initializers from this mod will receive the Real Sol Textures. The support of Planetary Diversity from the Sol System Expanded also wasn’t changed, so Venus will be a Hothouse World.