!LLX’s Mods – Level Five (2.5 ‘Shelly’)

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Author: nekollx

Last revision: 27 Jan, 2020 at 20:34 UTC

File size: 8.14 MB

On Steam Workshop

Description:

The idea was simple "Why do some buildings get upgrades and others do not?"
So I’m making 5 levels for every building plus adding a couple new utility buildings to round things out.

Current Build:
Workshop (VF)
Research Labs
Robot Plants
Power Plants
Mineral Drills
Fusion Plant (VF)
Hive Warren (Gestalt)
Central Logistics Hub (VF/New)
Civilian Industries
Commercial Zones
Consumer Testing
Energy Grid
Food Processing Facility
Alloy Forge/Foundry
Housing (new)
Hydroponics
Maintenance Depot (Gestalt)
Mineral Purifier
Nanite Plant
Refinery (EB)
Stronghold/Fortress
Bio Reactor (and now everyone can use it)
Chemical Plant
Armory (VF)
Asteroid Station (VF)
Betharian Power plant
Factory
Crystal Mine
Crystal Plant
Galactic Stock Exchange

Plus I’m adding Megastructures to round out resource production
Orbital Garden (Food)
Space Mall (Consumer Goods)
Astro Forge (Alloys-Comming Soon)
Space Maids Inc (Amenities-Comming Soon)
Space Force One (Stability and Crime-Comming Soon)
Space Seed (Habitability-Comming Soon)
Astro Accounting (Admin Cap and Trust Cap-Comming Soon)
Storage Vaults (Resource Cap-Comming Soon)
Stellar Mote Harvester (Comming Soon)
Stellar Crystal Forge (Comming Soon)
Stellar Gas Extractor (Comming Soon)
Dark Matter Extractor (Comming Soon)
Nanite Replicator (Comming Soon)
Living Metal Pool (Comming Soon)
Zro Replicator (Comming Soon)
Betharian Extractor (Comming Soon)

Built in support for Thane-Stus’s Extra Buildings and VF’s Extra Buildings (currently you don’t need that mod as I’ve recreated it but in the future i want to do a proper expansion not just a overwrite)

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[discordapp.com]