Machines can build Ecumenopolises

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Author: Artinus

Last revision: 3 Feb, 2019 at 12:15 UTC

File size: 56.32 KB

On Steam Workshop

Description:

Want to be able to build an ecumenopolis but can’t because you’re a machine? Yeah me too.

This mod allows machine intelligences to take an ascension perk to build ecumenopolises just like every other normal country.

To give the machine ecumenopolises more utility I added one additional district type called the Coordination Center. It operates similarly to the leisure district.

I also changed the civilian factory district:
Rogue servitors will still have the old consumer goods district, but other machine empires will have a new district in replacement which provides 10 tech-drone jobs for more energy credit production. Given robots use energy in a place of consumer goods I deemed this appropriate, though probably not a perfect balance.

Is the mod balanced? Nah probably not. I don’t expect machines were supposed to have this ability since they have machine worlds anyways. But hey I wanted the ability to do this so here we are.

Check out the companion mod:

Hive Minds can build Ecumenopolises

Not Ironman Compatible
Mod Compatibiltiy

I had to change the vanilla file:
01_arcology_districts

I tried to not alter any vanilla files, but I hit a wall where I couldn’t really do it without this one. There will likely be compatibility issues with other mods that rework arcology districts in this case.

Credits

Russian localisation: Dimonius

Rate The Mod

Think it’s neat? Hit that thumbs up. Favorite it if you really like it.

This project was mostly done for myself, but hey why not let others use it too?
Feel free to report bugs and I will look into them as I can <3

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Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Synthetic Dawn
Stellaris: MegaCorp