Research Improve per Planet

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Author: Flame_TiJ
Last revision: 12 May at 14:06 UTC


Compatible with versions 1.5.1+

Planet research modifier changed to -0.002 so each planet speeds up your research by 0.2%
Population research modifier changed to 0 due to inbalance for any values over 0.05% and the limitation for the lowest modifier being 0.1%

NGameplay = {
TECH_COST_MULT_NUM_COLONIES = -0.002 # Each Planet adds +X% tech cost
TECH_COST_MULT_NUM_POPS = 0 # Each non-free Pop adds +X% tech cost

If you just want the research penalty to be removed give this mod a try: No Research Penalties