Anomaly Tweaks v2 [2.3]
Hello friends and assorted xeno scum.
This is a fork of Kolby Register’s wonderful anomaly tweak mod, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1445473109
In this mod, I have increased the chance for an anomaly to spawn from the base 5% chance to 37.5%. This is a bit higher than her version, but I for one like lots of anomalies. Keep in mind that by the time you have explored everything in a large (1000+) galaxy, you will be finding a LOT of terraforming candidates, which is not a bad thing.
That being said, you will find that anomalies will spawn 5-7x more than usual. This accounts to 1-4 anomalies per system. Anomalies are also researched much faster – between 5 and 350 days, compared to between 20 and 5500 in vanilla. This mod is not only compatible with all other mods but works great with any which add more anomalies, for obvious reasons.
Here’s the code for anyone who cares.
Also, here is a shameless plug to Buttjunkie’s amazing larger galaxy size mod. With this, you can play 1250/1500/1750/2000/5000/10000 stars. Very much worth it if you like long chaotic games. https://steamcommunity.com/sharedfiles/filedetails/?id=901614896
Couple this with Unordinals Stronger Advanced AI Start mod and you will be having barrels of fun. https://steamcommunity.com/sharedfiles/filedetails/?id=1505999079