SD’s Durable Ether Drake

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Author: SalsaDoom

Last revision: 21 Jun, 2018 at 09:08 UTC (7)

File size: 2.05 KB

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Description:

If you are like me, and you FINALLY got your own baby Drake… Joy! and then noticed it kinda sucked. It does great damage, but really dies pretty easily — no shields, evasion that won’t matter much… you were pretty disappointed.

Considering just how much work and luck is involved with getting the damn thing, and its not nearly as good as the Automated Dreadnought.. bleh.

This mod sets its max HP to 14000 (from 10k) and ups its evasion from 25 to 50. That should make it pretty good, considering the poor thing doesn’t have shields.

OK for 2.0 it should give the etherdrake very good evasion then +50% more armor and hitpoints.

It does not effect the proper Guardian Ether Drake.

Oh yeah, spoilers. You can get a Baby Ether Drake, lol 😉

(Note: the game rates its fleet power crazy high, but its really not like, as powerful as that number suggests)

— Due to some recent revelations about how armor penetration works, its armor is upped chunk too. AP weapons will still hurt him but probably not quite so badly. Which 1.4 just invalidated. Well, whatever, it caps. 🙂

— Updated this for 2.0.2 data files. Since 2.0.2 removes the ability to place unique’s like the Drake in fleets entirely I’ve tweaked it so the Drake always just spawns with the Psi Jump Drive by default. Which is honestly the only drive that makes sense for a Drake anyway…

— Updated for 1.4.x
— Added Levithans as required DLC, because… its required.
— Updated for 1.5.x
— Lowered evasion bonus by 15. It doesn’t need that much of a boost anymore. I think 🙂
— Updated for 1.8.x 🙂
— Updated for 2.0.x 🙂

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Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Leviathans Story Pack