powerful ascension perks

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Author: YDSXgrey

Last revision: 30 Jun, 2019 at 00:57 UTC

File size: 444.42 KB

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Description:

飞升原版基础上增加其他的产出,原版有的飞升实在弟中弟,根本不会去点还占个飞升格子。
Ascension perks add more produces
增加和改动的部分(Different parts):
1、天机工程(enigmatic engineering)
科研空间站产出加100%,舰队升级花费-30%
Station researchrs +100%, ship upgrade cost -30%.
2、强取豪夺(nihilistic acquisition)
奴隶产出+30%,奴隶幸福+10%,迁移导致的人口增长+15%,强制迁移花费-25%
Slave produces +30%,slave happiness +10%,pop growth from immigration +15%,pop resettlement cost -25%.
3、巨像计划(colossus)
舰队容量+120。 Naval cap +120.
4、掌控演化(evolutionary mastery)
物种特质点数+5(+3)。Evolutionary mastery POINTS + 5(3 before)
5、义体人特质在原有基础上工程研究+15%,矿物产出+10%,住房-10%
Trait cybernetic now eng research +15%,minerals +10%,house usage -10%.
6、心胜于物(mind over matter)
人口维护费-30%。POPs upkeep -30%。
7、超凡入圣(transcendence)
现在可以建造特殊的灵能建筑(无法建在死寂和理想城上,盖亚星球还有额外产出)
提高虚境成功率。现在高中低分别为90%、70%、50%(70%、50%、30%),灵能三件套成功率为96%。取消四小贩的debuff,改为正面buff,25年随机送小圆神或者灵能化身低概率会直接送科技。(为哈不把成功率调成100%,因为失败也挺有趣的,要是还失败那只能证明:一定是游戏问题.jpg)
灵媒加成,合金产出+10%,传统+10%,寿命+40年。
Now you can build special psionic buildings.(It cannot build on the tomb planet and city planet,If it’s a gaia planet it will produce more)
Shroud now is easier to sucess.(Sucess rate +20%).The Whisperers in the Void,The Composer of Strands,The Eater of Worlds and The Instrument of Desire are no debuff now.And each 25 years will give you a psionic ship(utopia.3021) or a psionic army (utopia.3020).If you are very lucky you will get a free technology.
Trait psionic now alloys produces +10%,unity +10% ,leaders age +40years.
8、地貌塑形师(world shaper)
星球改造速度+50%,星球最大区块+1。(该飞升配合以下mod效果更佳)
Planets terraform speed +100%,planets max districts +1
https://steamcommunity.com/sharedfiles/filedetails/?id=1630317811 will be better。
9、银河布武(galactic force projection)
舰队容量+40%(+80),舰队伤害,射速,射程,亚光速+10%
Naval cap +40%(80 before),ship weapon damage,fire rate,range and ship speed +10%.
10、银河卫士(defender of the galaxy)
所有战略资源(卓气除外)+2,允许研究天灾科技
All rare resources(except zro) +2,allow to research crisis weapons.
11、星级主权(interstellar dominion)
太空基地影响力开销-33%(-20%),领土主张开销-33%(20%)。行政上限+100
Starbase influence cost -33%(20% before),claim influence cost -33%(-20% before),admin cap +100
12、掌握太虚(grasp the void)
太空基地建造费用和模块成本-30%,空间站产出+50%
Starbase buildings and modules cost -30%,station produces +50%.
13、永恒警戒(eternal vigilance)
防御战争时舰船建造速度+50%,境内射速+25%,舰船装甲和护盾+25%,船体值+100%
Starbase defensive war ship build speed +50%,ship home territory fire rate +25%,ship armor and shield +25%,ship hull +100%.
14、帝都特权(imperial prerogative)
殖民地开发速度+100%,殖民地初始人口+1,首都产出+20%,建筑维护-20%,人口增长+15%。
Colony start num pops +1,planet colony development speed +100%,capital produces +20%,capital buildings upkeep -20%,capital pops growth |15%
15、逐鹿星河(galactic contender)
逐鹿星河现在可以仿造堕落爸爸的建筑(仿制品无法和原版比较)
Now can copy fallen empire buildings but it’s weaker than the real fallen empire buildings.
16、科技至上(technological ascendancy)
研究速度+15%(10%),职业产出的科研点数+10%,研究法案+1
Research speed +15%(10% before), jobs research produces +10%,num tech alternatives +1
17、万众一心(one vision)
凝聚力产出+20%(15%),影响力产出+20%,职业产出+5%。
Unity produces +|20%(15% before),influence produces +20%,jobs produces +5%.
18、祝圣世界(consecrated worlds)
凝聚力产出改为全资源(不包括贸易值)产出。
Unity produces change to all resource produce(trade is not include).
19、掌控自然(mastery of nature)
人口增长率+10%,宜居性+10,法案支配自然地块+2升级到+3。
Pops growth +10%,environment tolerance +10. Decision mastery of nature max districts +3(2 before).
20、超凡学习(transcendent learning)
领袖等级上限+3(2),人才库大小+5(3),领袖费用和维护费-50%,经验获得+50%,寿命+40。
Leader lv +3(2 before),leader pool size +5(3 before),leader cost and upkeep -50%,exp gain +50%,age +40years.
21、共同繁荣(hared destiny)
帝国规模惩罚-50%,工人产出+10%,稳定+10,统治者等级上限+2。
Empire size penalty -50%,worker produces +10% ,stability +10 ,ruler skill lv +2
22、太空子民(voidborn)
太空基地容量+10,太空基地升级费用-30%,太空基地升级速度+30%,栖息地地块为10(6)
Starbase cap +10,starbase upgrade cost -30% speed +30%.Habitat size is 10(6 before) now.
23、建筑大师(master builders)
巨型建筑建造速度提高100%(50%)
Megastructures build speed +100%(50% before)
24、银河奇迹(galactic wonders)
战略指挥中心产出恢复至2.2.0版本。
Strategic coordination center produces is the same as the v2.2.0
25、合成时代(synthetic age)
机器人维护费-10%,机器人组装速度+15%。
Robotics upkeep -10%,robotics assembly +15%.
26、普遍交易(universal transactions)
贸易价值+25%,分公司价值+25%,分公司花费-25%(15%),月影响力+1
Trade value +25%,branch offices value +25%,branch offices cost -25% ,mounth influence +1
27、跨种族兼容性(xeno compatibility)
外交影响力花费-50%。Diplomacy upkeep -50%.
28、生态城企划,机械世界,蜂巢世界(arcology project,machine worlds,hive worlds)
环境改造速度+100%。Terraform speed +100%.

支持简体中文。
Support English.

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2.3.0
太空子民:居住站可以+3区划
戴森球产出能量产出每级+25%,同时每级+100合金
物质压缩器每级多+100矿,同时每级+3暗物质
银河卫士3种基础战略资源+3(之前v2.2为+2),其他稀有资源(除卓气)仍然+2
建筑大师每月给25合金,建造速度增加到100%
四小贩大幅增强,圆神也得到增强,debuff回归
欲望之器:职业产出+10%改为全境产出+30%,同时每月给12卓气
生命之织:生长速度15%增加到30%,领导人寿命增加为40年,同时增加30%的人口快乐和30宜居。每月给予12稀有水晶和6纳米资源
虚空低语:研究速度15%影响力15%增强到30%,法案生效事件延长30%,管理上限+30,同时每月给予12外星天然气和6暗物质
世界之煞:改为舰队射速,射程,伤害和亚光速+30%,舰队维护费-30%,同时每月给予12爆炸粉尘和6活性金属,陆军士气buff不变
轮回之终末:人口职业产出和提取器产出改为全境产出,同时舰队射速,射程,伤害,装甲,护盾,船体值和亚光速+100%,基础3战略资源和卓气每月+50,活性金属,纳米物质和暗物质+30,影响力提高至10,星基容量调高到+30,管理上限+100。
修复3级科学枢纽无法解锁星河奇迹飞升的bug(已建完的无效)

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Stellaris: Utopia
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Stellaris: Apocalypse