Zer0’s Infinity Stones: Comic version

If you liked this item, please rate it up on Steam Workshop page.

Author: Zer0

Last revision: 29 Sep, 2019 at 19:03 UTC (3)

File size: 19.71 MB

On Steam Workshop

Description:
MOD WITH THE MCU COLOURS OF THE STONES CAN BE FOUND BELOW

Zer0’s Infinity War: MCU Version

Introduction


As soon as I saw the relic system for Stellaris, I knew I had to add the Infinity Stones as relics and here it is, around [insert number of months here] late! I wanted to implement each of the six stones into the game in a way that they still felt like they were from Stellaris, however, were slightly more powerful than the vanilla relics.

What this mod does


Adds eight new relics into the game, with six new star systems to receive seven of the relics in and one new technology. Six of the relics are the Infinity Stones, one is the Infinity Gauntlet, and the last one is a secret. The effects of the stones, where to obtain them and other details about the stones can be found in this document here[docs.google.com]. This document contains spoilers for the mod.

Frequently Asked Questions


Q. Can the AI get the Stones, use the Stones and can you get the Stones from the AI?
A. Yes the AI can get the stones, and they will priorities using the stones over most relics. Any empire with a stone gains a CB against them which allows you to go to war against them for the stone. If an empire is destroyed or vassalised there stones are randomly distributed to another empire.

Q. Can I have a list of commands?
A. Yes[docs.google.com].

Q. Aren’t the Stones a bit OP/weak?
A. Most of the Stones effects are similar to the vanilla relics (e.g. The Power Stone and Reality Stones effects are both taken from base game relics) the only difference being they are cheaper to activate and some of the cooldowns are shorter. Currently, as of writing this, the only stones I feel needs a rebalances are the Time Stone as it is considerably weaker than the other stones, and the Space Stone, as Jumping anywhere is a bit OP.

Compatibility


I don’t think you need the Ancient relics DLC to use this mod, as the relic system is vanilla, however, I haven’t tested it.
You shouldn’t need any DLC to play the mod, you just need the latest version.
The colossi from Apocalypse, in theory, could break the mod by destroying a relic site; however, this is your own fault.
Is multiplayer compatible.
Isn’t Iron-man Compatible
Not save game compatible (unless you add the relics manually)
I DIDN’T CHANGE ANY BASE GAME FILES, EVERYTHING SHOULD BE COMPATIBLE WITH OTHER MODS

Bug Reporting and Feedback


Although English is my first language, I suck at it, so if you see any spelling or grammar mistakes, please inform me and I’ll fix them asap.

I don’t want to make too many changes to the mod; however, I do want to make sure the stones are balanced, so if you have any suggestions on making sure the mod is perfectly balanced, feel free.

Although you can post bug reports on steam, they aren’t very useful most of the time due to the constraints of the workshop, so I’d suggest posting them on my discord if you have an issue.
My Discord[discord.gg]

If you are going to post a bug report, please give a detailed report of what happened and any other mods you are using at the time.

Credits


Thanks to Zhenadii for translating the mod into Russian!

Thanks to INFINI7E for translating the mod into Chinese!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.