Logical Administration Cap Bonus – Patch For Cultural Overhaul

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Author: Shio

Last revision: 11 Jul, 2019 at 12:56 UTC (2)

File size: 7.17 KB

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Description:
Logical Administration Cap Bonus – Patch For Cultural Overhaul

Supported version: 2.3.*

This is a patch for Logical Administration Cap Bonus and will not work without it.

I like this new mechanic and just want to modify it. My goal isn’t to bypass the admin cap, it should be more dynamic through my changes.
This mod increases the administrative cap by 1 with each admistrative job, like Administrator, High Priest or Synapse Drone. In my opinion, a colony is defined in the system, by the districts and population. I’ve removed the Empire Size from colonies and raised them for every pop.

Administration Cap

Administrator +1.5
High Priest +1.5
Noble +1.5
Science Director +1.5
Merchant +1.5
Executive +1.5
Synapse Drone +1.5
Coordinator +1.5

Robotics +0.2
Clerk +0.75
Maintenance Drone +0.65

Empire Size

per district 1 to 0.8
per system 2 to 1.2
per colonie/planet 2 to 0
per pop 0 to 0.2

Modified files

– 01_ruler_jobs.txt
– 02_specialist_jobs.txt
– 03_worker_jobs.txt

Compatibility

Compatibility Collection
Cultural Overhaul 2.3 [ Ethics-Civics]
Cultural Overhaul 2.3 [Ethics-Civics-Traditions]

Feedback

Questions, ideas and bug reports are welcome.

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Revisions:

Old revisions of this mod are available below. Click the link to download.