Unofficial Machine & Synthetic Empire DLC

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Author: XVCV

Last revision: 18 Jan at 15:20 UTC (75)

File size: 188.93 MB

On Steam Workshop

Description:

Stellaris v2.3.3 ~ v2.5.1 compatible


This mod adds several contents about Machine Intelligence & Synthetic Ascended Empire.
Below is list of things that I consider as main contents of this mod.

Processing Capacity

Processing Capacity is a representation of maximum limitation that
Machine Intelligence Empire can control its group members efficiently.
Empire gains advantages or disadvantages depend on its stockpile amount or monthly income,
which will be shown as an empire modifier.

You can control this feature at mod menu in edicts tab.

Use this patch if you can’t see resource icon on top bar, next to fleet cap icon:
!!!Universal Resource Patch

Original idea of this mechanism is belong to youtube user ‘Alpha1 Games’,
in comment section of: https://youtu.be/NVeIDA9ec40

The Shroud

It’s modified for this mod.
Some of its effect has changed and some of its event has edited or removed.
It can be accessed through special project of particular ascension perk.

Central Core Modification

It allows you to add or remove custom traits to ruler of machine intelligence.
It is unlocked by ‘Central Core Modification’ technology, and provided with custom UI.

Leader Class Unit Manufacture

It allows you to create customized leaders with different skill level and trait.
It is unlocked by ‘Leader Class Unit Manufacture’ technology, and provided with custom UI.

Synthetic Ascended

It allows you to start game as Synthetic Ascended Empire.
You must choose non-gestalt ethics to select it.

Trading Machine

It allows Machine Intelligence Empire to be able to collect trade value.
It also unlocks buildings and jobs to collect trade value.

Machine Heritage

It allows Machine Intelligence Empire to start game with 25 size machine homeworld.
Machine pop will suffer 130% of habitability penalty in other planets except machine worlds.

Mineral Body

Machine pop’s energy upkeep -0.5 and mineral upkeep +0.5
Pop assembly speed -25%, Pop upkeep -10%
If ‘Lithoids Species Pack’ dlc is enabled, it also allows 3 special traits after game start.
Traits will produce strategic resources by 0.04 amount.

Individual Mind

It allows Machine Intelligence Empire to be transformed into Synthetic Ascended Empire
through special project.

United Mind

It allows Synthetic Ascended Empire to be transformed into Machine Intelligence Empire
through special project.

Hybrid Machine Project

It allows Machine Intelligence Empire to gain ‘Organic-Machine Hybrid’ species
through special project.

The species can grow and can have some of both biological and mechanical traits.
It also be able to use most of species portrait.

Planetary Machine Project

It allows 3 unique worlds which mostly requires no pop to produce resources.

Psionic Project

It allows Synthetic Ascended Empire to access to the Shroud with cost of 30000 energy.
Empire needs ‘Psionic Emitter’ building to access the Shroud.
It also gives ‘Psionic’ trait to synthetic pops.

Base Code Recomposition

It allows Machine Intelligence Empire to gain
‘Determined Exterminator’ or ‘Driven Assimilator’ or ‘Rogue Servitor’ civic.

It also allows empire to become normal Machine Intelligence Empire if it has one of those civics.

War Protocol: XT-489

Exclusive only for Determined Exterminator.
It grants a special project depend on situation.

One is unique total war policy, and other one is…
If there is a Machine Fallen Empire, turn it into Determined Exterminator
and force it to make alliance with you.

War Protocol: B1-66ER

Exclusive only for Determined Exterminator.
It allows Machine Intelligence Empire to trigger machine uprising against other empires.

Mixed Evolution

Exclusive only for Driven Assimilator.
Machine trait points +2 Organic trait points +4 Species Modification Cost -33%
It also adds research option of ‘Genetic Resequencing’ technology.

It can not be combined with ‘Mechanical Evolution’ perk.

Mechanical Evolution

Exclusive only for Driven Assimilator.
It allows full assimilation of organic species into machine species.
It also adds research option of ‘Organic Imitation’ technology.

It can not be combined with ‘Mixed Evolution’ perk.

Underground Paradise

Exclusive only for Rogue Servitor.
It allows decision to make underground sanctuary which can be expanded one more.
Bio trophy output +10%

Servitor Economy 2.0

Exclusive only for Rogue Servitor.
It unlocks various buildings and jobs for bio trophies.
Bio trophy output +10%

And there are more in game!

Patch Note Thread

Compatibility Patch

Unofficial Hive DLC: Forgotten Queens
~ Starnet AI
(-NSC2 Season 4-)

More can be added by request.

Overwritten Vanila Files

1.Stellariscommoncountry_types0_country_types.txt (line 383 to 385)
2.Stellariscommongame_rules0_rules.txt (line 616 to 626)
3.Stellarisinterfacemain.gui (all)
4.Stellariscommongame_rules0_rules.txt (line 582 to 605)

They are overwritten for:
1.’Trading Machine’ civic.
2.’Hybrid Machine & Robot Project’ ascension perk and Synthetic Empire’s ‘Growth Only’ policy.
3.’Processing Capacity’ icon on top bar.
4.’Emotion Emulation’ civic.

Bug Report Thread

Tell me if you have seen something like bug about this mod.

Suggestion, Idea Thread

Do you have any suggestions about this mod? Please tell me freely, so I can hear you. 🙂

Addon

Revert to vanila start screen
Language Pack: Korean

Changed Planet Texture

Machine World

Special Thanks

Alpha1 Games, for main concept of ‘Processing Power’ mechanism.
Life-seeded, author of Masters of the Planet mod, for partial technical support of this mod.

Number of added contents

1 Custom Start Screen / 7 Custom textures / 2 Custom UIs / 13 Empire Emblems
3 Army Types / 1 Bombardment Stance / 5 War Goals / 1 Planet-Killer Weapon
2 Relic / 1 Shroud (Modified for Machine & Synthetic Empire)
5 Planet Classes / 18 Districts / 21 Buildings / 30 Pop Jobs
19 Ascension Perks / 13 Special Projects
1 Starbase Building / 1 Starbase Module
12 Decisions / 7 Policies / 9 Edicts
18 Civics / 2 Government Types
14 Technologies / 24 Traits

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Synthetic Dawn
Revisions:

Old revisions of this mod are available below. Click the link to download.