Auto Planet Build

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Authors: Yagami, spoopy

Last revision: 8 Jun, 2019 at 10:25 UTC (3)

File size: 186.37 KB

On Steam Workshop

Description:

Hi!

Are you tired of clicking? Do you hate the sector ai? Say no more.
This mod will improve or build new buildings, clear blockers and build districts, depending on the available resources and active options.

New Planetary decisions:

Basic resource focuses (multiple allowed)
-Mineral focus
-Energy focus
-Food focus

Advanced resource focuses (only one allowed)
-Alloy focus
-Consumer good focus
-Research focus
-Fortress focus
-Refinery focus
-Trade focus

New Policies
-Size of the resource reserve
-Allow/Disable building replacement
-Allow/Disable building upgrades

Because in 2.2 we can’t edit the building queue from a mod, i wrote a new one from scratch. You can see what the AI building in the planetary modifiers.
If you want to build something on a planet with focus, your build action automatically cancel the ongoing automatic builds.

I made growth and unity buildings priority before the focus buildings. If this is a problem i can change in the future.

Please keep in mind the new AI doesn’t care about your resource balance. Just build up your planet as you gave the order. Therefore i suggest be careful in the early game.

This new AI doesn’t alter the original AI behaviour in any way.

This mod size is huge, and i can’t test every possibility, please help me with feedback if you find some bug. You can enable instant build with pab_test_events.1 from the console.

Compatibility:
This mod not alter any vanilla file, but the auto build only works with the vanilla buildings/districts.
Compatible with Glavious AI.
Compatible with automatic pop migration, but i strongly suggest to use my mod: Auto pop migration because the two mod not interact well, therefore i wrote a pop migrate mod just for this purpose.

Contributors:
-spoopy

Github repo[github.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.