Supernova Remnant Start

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Author: BenBlu22319

Last revision: 27 Aug, 2019 at 05:32 UTC (1)

File size: 3.07 KB

On Steam Workshop

Description:
Extra Resources. Extra Hostile. Homeworld Starts As Tomb World. 4 Nearby Ideal Systems. For 2.2.X and Real Space 3.2 scaling.

The starting system contains many exploded planets and extensive moon systems around a recently collapsed black hole. It is extremely resource rich, at a cost. The system is wide and Homeworld is the third moon of the outermost T Dwarf. So Starbase is unlikely to cover it unless in higher levels.

Base Resources:

Basic:
Energy: 83
Mineral: 109

Advanced:
Alloys: 98

Abstract:
Unity: 21
Physics: 19
Society: 19
Engineering: 19

Strategic:
Volatile Motes: 12
Exotic Gases: 8
Rare Crystals: 36
Zro: 14
Dark Matter: 18

Actual amount can vary slightly due to Stellaris adding additional resources or mods. Such as chances of Toxic Worlds becoming Hothouse Worlds if you use Planetary Diversity. Society Research can also spawn instead of Exotic Gases.

Homeworld Modifiers:

Positive:
Size: 25
Energy: +70%
Max Generator Districts: +4
Minerals: +65%
Max Mining Districts: +17
Research: +20%

Negative:
Tomb World Start
Food: -80%
Max Agriculture Districts: -8
Habitability: -80%
Happiness: -85%
Building Cost: +43%
District Cost: +10%
Build Speed: -20%
Growth Speed: -5%

Many aesthetic positive/negative modifiers for the rest of the bodies.

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Required items:

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Real Space 3.6Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.