The Infinity Stones

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Author: LysdexicsUntied

Last revision: 22 Dec, 2023 at 16:12 UTC (23)

File size: 23.27 MB

On Steam Workshop

Description:
The Infinity Stones

Compatible with 3.7 "Canis Minor", 3.8 "Gemini", 3.9 "Caelum", and 3.10 "Pyxis"


Overview

This mod brings the Infinity Stones of the Marvel Cinematic Universe into the Stellaris Galaxy. Spawning either in random locations or under the control of a Fallen Empire, you will discover each stone as time goes on and get to investigate the stones’ mysterious origins to unlock them. Once a Stone is unlocked, simply having it within your border grants you bonuses that would make the Stellaris development team cry.

As of Stellaris 3.7, this mod has been overhauled:

  • Archaeological projects to unlock each stone, giving a detailed backstory which adapts to how the galaxy was spawned
  • The ability to Requisition stones from systems that no one owns
  • Integrated the stones into the intelligence and espionage system
  • Galactic resolutions mandating members’ control of their stones

in addition to improvements to existing features like:

  • Wars for Infinity Stones
  • Federal Laws
  • Relocating Stones within your borders
  • Situation Log information panel for each stone you have encountered (which has been significantly improved)
  • Empire buffs given by wielding each stone

For a comprehensive list and explanation of features, see the Discussion post about it.


Compatibility
Stellaris Version
3.7
3.8
3.9
3.10

Mod Compatibility

No Vanilla files are overwritten which means no conflict with/dependency on other mods!


Bugs and Feedback

If you come across specific bugs, typos, or errors (something that needs to be FIXED) please report it in the Bug Reporting Discussion.

If you have general feedback on balance, features, or the AI (something that needs to be IMPROVED) please report it in the Feedback and Suggestions Discussion.

Known issues:


Plans
  • Non-military options for taking stones, through espionage or diplomacy (I have been working on the operation for a long time, it’s a slow process, but it’s coming)


Credits

Thunder and Effective.Power for their work on the original mod.

Camo-Flauge[www.deviantart.com], Saiol1000[www.deviantart.com] and the More Events Mod authors/contributors, for images used or adapted in this mod.

DayShine and the whole CWTools team for creating the tools that made this mod possible.

All the people on the Discord Modding channel who have been invaluable in getting me through development hell.