Ground Combat Improved

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Author: Tanais

Last revision: 1 Mar, 2022 at 13:26 UTC (2)

File size: 14.34 KB

On Steam Workshop

Description:
General information

This mod aims to make ground combat more challenging and longer by implementing some of the suggestions in this reddit thread.

Features

– Armies have 50% more base health
– Armies are 20% more likely to disengage
– Orbital bombardment damage to armies has been reduced by 25%
– You can choose one of four ground combat doctrines to improve the way in which your empire wages planet-side war.

Version and compatibility

This mod was created for Stellaris 2.2.3, only content changes since then have been a Russian translation. Version number has been updated to 3.3, if any incompatibilities have been found let me know.

This mod overwrites a section of the 00_defines.txt file, specifically some defines from the army block. You can expect strange behaviour when combining this mod with any mod that overwrites the entire 00_defines.txt file or the army block from said file.
Is also compatible with mods that add new types of armies, those armies will get the same buffs as vanilla armies.
Should be compatible with all other mods.

Thanks to

Ender for providing the Russian translation.

How you can help

If you find any bugs or incompatibilities, please let me know!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.