Supernova’s Extra Species Traits

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Author: SupernovaSymphony

Last revision: 7 Jun, 2019 at 13:36 UTC (3)

File size: 36.86 KB

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Description:

Heyo! It’s my first mod and I’m bad at talking at people. No I’m not but I’m bad at these things. Heres a trait mod that I made.

I’ve added 16 traits, some of them are random bonuses, others change up your playstyle a bit. I hope.

I’ve incorperated some compatibility for two other mods:

Exgency 2.2.2 (https://steamcommunity.com/sharedfiles/filedetails/?id=1610020781)

Svafa’s Expanded Species Traits (https://steamcommunity.com/sharedfiles/filedetails/?id=683175110)

Here are the traits I added!

-Revered Elders
Leader lifespan: +900
Leader level Cap: +5
Research speed: +7%
Leader experience gain: -35%
Pop growth speed: -10%

-Abiding
Leader lifespan: +150
Leader level cap: +2
Research speed: +3%
Leader experience gain: -17%
Pop growth speed: -5%

-Mayfly (Increased cost from 0 to 5. Because this perk is silly good)
Leader lifespan: -50
Research from jobs: +15%
Leader experience gain: +200%
Pop growth speed: +100%
Food from jobs: -40%

-Endearing
Trust growth: +25%
Trust cap: +25
Happiness: +5%
Pop housing usage: -10%

-Skilled Politicians
Faction influence: +50%
Trade attractiveness: +20%

-Efective communication
Admin cap: +30

-Ineffective Communications
Admin cap: -30

-Warmongers
Ship weapon damage: +20%
Assault army damage: +20%
War exhaustion gain: -5%
Trust cap: -25
trust growth: -25%

-Peacemakers
Trust cap: +50
Trust growth: +25%
Assault army damage: -20%

-Zero Gravity Masters
Starbase build time: -25%
Starbase upgrade Cost: -25%
Megastructure build speed: +50%

-Collective Harmony
Unity from jobs: +50%
Governing ethics attraction: +50%

-Collective Anarchy
Unity from jobs: -50%
Governing ethics attraction: -50%

-Technophobes
Edict cost: -75%
Edict duration: +50%
Minerals from jobs: +40%
Energy from jobs: +40%
Research from jobs: -50%

-Aesthetic
Trust Growth: +10%
Trade attractiveness: +20%
Pop housing usage: -20%
Pop growth speed: +20%
Pop consumer good upkeep: -10%

-Day dreamer
Research from jobs: +10%
Unity from jobs: +10%
Minerals from jobs: -10%
Energy from jobs: -10%

-Shisno
Trust growth: -100%
Trust cap: -100
Trade attractiveness: -100%
Pop growth speed:-50%
Happiness: -25%
Pop housing usage: +50%

Anyway, I am not good at balancing, so if you have any requests, feel free to send them my way, and if you have suggestions for balancing and junk, lemme know.

Most importantly, have fun!

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Revisions:

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