Magnum’s Mods – Tradition Cost Scaling

If you liked this mod, please rate it up on Steam Workshop page.
Author: Magnum
Last revision: 4 Jan at 18:59 UTC

Description:

For version 2.2.* (MegaCorp)

Tradition cost now have a more shallow scaling. To be used with something like Expanded Stellaris Traditions.

> awesomeadam217
Vanilla:
TRADITION_COST_TRADITION = 8
TRADITION_COST_TRADITION_EXP = 1.700
TRADITION_COST_MULT_TRADITION_GROUP = 0.05

Mod:
TRADITION_COST_TRADITION = 10.5
TRADITION_COST_TRADITION_EXP = 1.500
TRADITION_COST_MULT_TRADITION_GROUP = 0.025

So basically the base cost was increased by 30%, and the exponential (how fast it scales up) was decreased by around 10%. The "adopted group" adds a cost based on each group that you have adopted. This was decreased by half.

Overall, it appears fairly well balanced on paper if you want to have many groups of traditions 🙂 but it should be play-tested to verify this is true.

Download