!Sensible Habitats (Discontinued)

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Author: hamster113

Last revision: 18 Feb, 2019 at 03:43 UTC (6)

File size: 76.8 KB

On Steam Workshop

Description:

discontinued as pdx is actually going to fix habitats

Make Habitat Great Again

Notice : AI will no longer build habitat or select voidborn. Brain dead AI spams habitat and ruins everything.

What this Do?

* Replaces all Vanila Habitat Districts with custom districts that is ACTUALLY useful.
* Removes OUTRAGEOUS alloy 5/m maintenance fee of Habitat Administration.
* Allows Voidborn to be selected with Starportress tech.

* 8 base District cap for Habitat! (+2 from Master Builder Perk ofc.)

* Custom Districts
* Habitat Housing – 15 Housing + 5 Clerks (5 Maintenance Drone for Gestalt)
* Production District – Orbital Solar Penals, Hydroponics, and Salvaging System!
– 2 Technician, 2 Farmer, 1 Miner Jobs
– 2 Mining Drone, 3 Technician (for Gestalt)
* Academic Districts – Home for Scholars and Artists.
– 3 Researcher, 2 Entertainer, 1 Culture Worker Jobs
– 5 Brain/Calculator Drones (for Gestalt)
* Indusctrial Districts – Supplying building-blocks for your Empires Ambition!
– 2 Metalurgists, 2 Artisan jobs
– 2 Alloy Drone, 2 Artisan Drone (for Gestalt)

* Increased Cost of Habitat to 4000 Alloys 400 Influence (To prevent Habitat spam)

—-

Not Save Friendly. It won’t crash the game, but it virtually does anyway!
(Because this mod will remove all vanila Habitat District except housing. Not only you but ALSO ai will need to build disctricts again!)