Materials *before* Buildings

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Author: Thanatos996

Last revision: 12 Dec, 2018 at 00:17 UTC

File size: 18.43 KB

On Steam Workshop

Description:

This is a simple mod that switches around the tech tree so that strategic resource mining techs appear before the buildings that use them.

N.B.: You still need to have ether a planetary feature or orbital deposit that gives you the strategic resource in your empire’s borders before the technology will be researchable.

It overwrites the following vanilla files:
00_soc_tech.txt
00_eng_tech.txt
00_phys_tech.txt
00_strategic_resources_tech.txt