Game Options Expanded

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Author: Steven

Last revision: 4 Aug, 2019 at 01:45 UTC (16)

File size: 136.19 KB

On Steam Workshop

Description:

if you hate this mod or love it give it a star rating base on what you think 1 star to 5 star what ever is fine.

this is for galaxy generation changing the randomness of galaxy along with dealing with glowing effects in game, like core and ship highlighting it also incresses size of galaxys along witht adding way more options for slider to pick from when come to quanity of what you can have in it. details are below.

Also unlike any one elese gameplay galaxy generator I am not pushing for balance oppsit, the galaxy is a hasrh place there no ryhm or reason to who gets what or where things are we me and my freinds when we play aginst each other we try to achive true random roll the dice style game play. this provides players with a Unbiased Systems total randomness to your starting condition – unlike other mods thought you can chose amount of randomness there is in game options to some extent.

"thing are not always fair not in real life no at work and not in our galaxy."
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icoprated and made my own Realstic star names mod inspired by to add more then just star names.

https://steamcommunity.com/workshop/filedetails/?id=902696548

below is what my random name generator adds realstic names taking from nasa data base to the game which is far more then just star names.

60 Real black hole names
56 real nebula names
6,783 real star names added
391 Real asterroid perfixs added into the file.
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below are the new option settings for galaxy generation.

Miniature map it would be 50 star system 1 Nebula 2 wormholes 1 gateway 8 empires

very tiny map it would be 100 star system 1 Nebula 2 wormholes 1 gateway 15 empires

tiny map it would be of 200 star systems it would be 2 nebulas 4 wormholes and 2 gateways 30 empires

Small map 400 stars it is 8 wormholes 4 nebulas and 4 gateways 60 empires

Medium Map would have 6 Nebulas 12 wormholes 6 gateways 90 empires

Large Map 800 Stars have 8 nebulas 16 Wormholes 8 gateways 120 empires

Huge Map 1000 star system 10 Nebulas 20 wormholes 10 gateways 150 empires

Gigantic map 1500 star systems 15 nebulas 30 wormholes 15 gateways 225 empires

Enormous map 2000 star systems 20 nebulas 40 wormholes 20 gateways 300 empires

Immense map 2500 star systems 25 nebulas 50 wormholes 25 gateways 375 empires

Colossal map 5000 star systems 25 nebulas 50 wormholes 25 gateways 400 empires -> Long load time for me
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incoprated same style as the mod Make space bigger

https://steamcommunity.com/sharedfiles/filedetails/?id=975649090

this way stars seem more spaced out due to longer travel time and terra cognita change.

I did not use his files but made my own incoprated it into the go4_defines this way i have control over it and can change it as needed.

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incorprated and updated Realstic empire names

https://steamcommunity.com/sharedfiles/filedetails/?id=684475224&searchtext=realstic+empire+names

into the galaxy generation Other files I changed and what they do I broke the Defines file down into parts
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Custom_starting_Initializers & empire_initializers

was changed to creat more random starting game and galaxys.
"this change was only to affect the random systems and home planets not the predefeind or prescripted systems"

so now if you chose option to have random system as your home system I made it possble for them to be truely random and not set up predefeind random that would be a bias random no differnt then any other random system.

now your home system will randomly pick planets in right locations around the suns to be conlizaible this does not mean they will be ideal to your race it just means they will be able to be colonizable that is al.

the game will uses the in game script to determine if a planet should be able be conlizable or not just like it does for all star systems it creat.

Before the home start system could never have more then your home planet it was hard coded to never spawn any type of useable planet other then barren planets now it is set to randomly spawn planets period across your starting system.

also now home system can have a random amonly take place in it where before it was hard coded not to.

next your starting planet is more random
1. hard coded planet size limit was removed which was bettween size of 16 to 18 now it can size of 12 to 60

2. Home planet can be part of the anomly generation as being part of the home system.
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