Improved Projectile Graphics

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Author: Chickenhunt

Last revision: 5 Jun, 2019 at 12:56 UTC (7)

File size: 490.5 KB

On Steam Workshop

Description:

UPDATED TO V2.3 AND BEYOND

This mod notably improves the projectile graphics for Space Battles in Stellaris.

Videos above ↑.

Contents of this mod:

– Adds custom projectile graphics for better visibility and aesthetics.

– Projectile colors are more distinguishable.

– Adds custom hull, armor and shields hit effects.

– Larger weapons have larger hit and fire effects.

– Adds custom flak effects so now FLAK = FLAK (vanilla just used the autocannon effect).

– Adds custom kinetic artillery and batteries effects.

– Adds custom autocannon effects + "travel" effects.

This mod is purely graphical and wont change balance.

savegame compatible = yes
ironman compatible = no but there is an Ironman version.

Ironman version = https://steamcommunity.com/sharedfiles/filedetails/?id=1547185651

Downscaled Ships Patch (this downscales the effects)= https://steamcommunity.com/sharedfiles/filedetails/?id=1549339964

Compatible with ESC 3.0 & Guilli’s Ship Components 2.1

– Performance impact:
No fps decrease after limited testing.

Skybox mod used in the videos and pictures =
https://steamcommunity.com/sharedfiles/filedetails/?id=702792149

Please also try out my "Alternative laser graphics" =
https://steamcommunity.com/sharedfiles/filedetails/?id=1524724960

This mod is part of my collection that improves space battles:
https://steamcommunity.com/workshop/filedetails/?id=1524731904

Please leave a like if you want more mods like this!