T’s Force Spawn Ai (and Fallen Empire) Galaxy

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Author: Trickity

Last revision: 3 Apr, 2019 at 20:32 UTC (4)

File size: 7.17 KB

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Description:

For 2.2
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Since FE algorithm changed it is hard to create a galaxy with the correct number of FE. This mod changes the parameters and makes it so the correct number of FE’s is most likely going to spawn. All of this is done through the galaxy creation and increases the randomness and closeness of spawns. I have managed to spawn 40 ai empires, 5 FE, and 3 marauders, on a medium galaxy with this mod.

  • Possible Ai empire limit to 100
  • Possible FE limits set to 5 (this is hard capped even though I tried to set it to 50, it may depend on how many actual FE’s types are in game, May increase if custom FE is modded in)
  • Possible Marauders set to 50
  • New immese galaxy with 1500 stars
  • much more random start locations with possible neighbors 1 star over. Possible FE neighbors aswell (Only way to force so many empires)

*WARNING*

this is a galaxy generation mod so other galaxy generation mods will not work (galaxy shapes, playable galaxy core). Nor with game extended sliders since that runs off of galaxy generation aswell. Dim core still works fine. Also some smaller galaxy sizes still have limits to them.

Works with dark core mod

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Revisions:

Old revisions of this mod are available below. Click the link to download.