Stellaris Graphics Modpack

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Author: Grekh

Last revision: 7 Oct, 2019 at 22:42 UTC (7)

File size: 304.62 MB

On Steam Workshop

Description:

Hi there, I’m Grekh!

I am pleased to bring to your attention my first modpack, which includes both my work and modifications of other authors of the Stellaris workshop.

What does the mod do?

The mod, in general, changes the graphic component of the game for a deeper immersion in the role-playing process.

Main Features
  1. The species structure of the portraits has been changed (now humans, dwarves, and dwarves are associated with anthropoids and use mammalian vessels)
  2. The mod includes several modified portraits from Paradox Interactive and many others from popular authors
  3. Some portraits visually change depending on the chosen ascension path – cyborg or psionic
  4. Planetary icons changing (upgrade building, pop status etc.)
  5. Redrawing some of ruler’s rooms (honorbound warriors, slaving despots, etc.)
  6. 3 new advisor’s voices from NotSoBraveDave & Dimosa

Future Plans

Drawing, 3D and Photoshop is my hobby, so I’ll try to fill the mod with content that is more unique than what we have now!
In the near future, I will begin to update the mod by adding new portraits with visual changes during ascension.

Mods of other authors used in the work

Mods from NotSoBraveDave:

Mods from Dimosa:

Mods from silfae:

Mods from Ginufe:

Mods from dogkisser:

Mods from stallfish:

Mods from Deadrick:

Known Issues
  • The mod is not compatible with the Ironman mode, achievements and other mods that affect file:
    commonspecies_classes0_species_classes