The Final Frontier – Colonize Anything

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Author: Furaigon

Last revision: 6 Feb, 2019 at 00:56 UTC (9)

File size: 3.45 MB

On Steam Workshop

Description:

This mod is my attempt to allow colonization of nearly everything floating in space while preserving vanilla-ish balance.

An ascension perk titled The Final Frontier becomes available once you have researched Terrestrial Sculpting. Selecting this perk allows you to terraform Barren Worlds in order to make them habitable. This is very expensive and time consuming in an attempt to prevent spamming of new colonies.

After activating The Final Frontier, several new Society technologies become available. Colonization of Frozen, Molten, Toxic, and Gas Giant worlds are locked behind high-tier Society techs. There is also a rare tech that grants +20% habitability to all the previously unlocked planet types.

I have added resource deposits to these planet types that make some sense. For example, no food can be found on any of these planets, and no minerals can be found on Gas Giants.

The base energy cost of making planets habitable ranges from 20000 for barren worlds to 40000 for Molten worlds and Gas Giants.

I encourage suggestions to make this mod more balanced.

COMPATIBILITY
This mod should not conflict with anything. It does not overwrite any game files.

Various tile art and tech icons were taken from random google image results. If you recognize the art and have an issue with it let me know and I’ll remove it or credit the artist.