EditorMenu – Events Module

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Author: silverd

Last revision: 15 May, 2018 at 18:57 UTC (4)

File size: 72.7 KB

On Steam Workshop

Description:

This is a sub-mod to EditorMenu, and it is required for usage.

— Warning! —

This mod overrides a lot of game’s event files.
If this mod ever becomes marked as outdated, disable this mod immediately.

Currently Supported Version: 2.0.5

— Current Functions —

• Enable/disable nomads
• Enable/disable The Birth of Piracy event
• Enable/disable individual starting events (Sublight Probes, Mass Extinction, etc)
• Enable/disable individual Precursor chains
• Option to prevent Fallen Empires from awakening due a country’s fleet size alone
• Option to never fail War In Heaven to trigger if all the conditions have been met (Leviathans DLC only)
• Option to disable War in Heaven
• Option to disable Guardians of the Galaxy
Since War in Heaven and Guardians of the Galaxy cannot both happen in one game, disabling one makes sure the other one happens. Provided required conditions are met.
• Option for Infinity Machine calculations project to always yield the best result
• Option for Stellar Devourer Gaia project to never fail
• Disable/enable individual crises

— Compatibility —

This mod is not compatible with any mod that alters aforementioned functions of in-game events.
Probably not compatible until investigated otherwise.

Files used so far:
common/special_projects/00_projects_guardian
events/country_events_2
events/crisis_trigger_events
events/fallen_empire_awakening_events
events/guardian_events
events/nomad_events
events/pirate_events
events/precursor_events

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Required items:

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EditorMenuSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.