Enclaves, Guardians, Leviathans, Ruined megastructures, Hostile and Unique systems, Relic Worlds spawns near home
Mod reworked in https://steamcommunity.com/sharedfiles/filedetails/?id=1802271435
First of all change homeworld to get all-in-one events:
rising_empire_1-star – unary system
rising_empire_2-star – binary system
rising_empire_3-star – trinary system
rising_empire_1-star_relics_only
rising_empire_1-star_enclaves_only
rising_empire_1-star_ruined_only
miniature_universe – for my second mod, added techosphere, enclaves, some systems like primitive sol and trappist
Added all avialable non relic archeology sites to one nearest system.
Ancient relics update:
The Rubricator System, The Last Baol System, The Planetary Mechanocalibrator, Zrocursor Home System and two Relic Worlds now spawns near start.
New update:
You can now start Post Apocalypse Mega Corporation with post apocalypse civic, because too much tomb worlds around start cannot be colonizable.
Megacorp update:
– Caravaneers;
– Ruined Matter Decompressor;
– Ruined Strategic Coordination Center;
– Ruined Mega Art Installation;
– Ruined Interstellar Assembly.
Distant stars update!
Added 30 new events near start system:
-New systems: ice, asteroid systems, corrupted, wounded, toxic worlds;
-L-cluster gates;
-New leviathans: tiyanki matriarch, scavenger bot, etc;
-Anomalies lvl 4-6;
-primitive robots;
All guardians will spawn near start system:
-Leviathans;
-Enclaves;
-Unique systems;
-Ruined megastructures.
Known bugs:
– Corrupted avatar spawned far away in galaxy.
Credit:
Damocles66 and his mod http://steamcommunity.com/sharedfiles/filedetails/?id=1310920605
Required items:
Click the title to search on this site.
Everything Spawns for Vanilla — Steam Workshop
Unique Systems Spawn 100% — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.