Enclaves, Guardians, Leviathans, Ruined megastructures, Hostile and Unique systems, Relic Worlds spawns near home

If you liked this item, please rate it up on Steam Workshop page.

Author: ChivotoHirovato

Last revision: 17 Jul, 2019 at 17:09 UTC (19)

File size: 6.14 KB

On Steam Workshop

Description:

Mod reworked in https://steamcommunity.com/sharedfiles/filedetails/?id=1802271435

First of all change homeworld to get all-in-one events:
rising_empire_1-star – unary system
rising_empire_2-star – binary system
rising_empire_3-star – trinary system
rising_empire_1-star_relics_only
rising_empire_1-star_enclaves_only
rising_empire_1-star_ruined_only
miniature_universe – for my second mod, added techosphere, enclaves, some systems like primitive sol and trappist

Added all avialable non relic archeology sites to one nearest system.

Ancient relics update:
The Rubricator System, The Last Baol System, The Planetary Mechanocalibrator, Zrocursor Home System and two Relic Worlds now spawns near start.

New update:
You can now start Post Apocalypse Mega Corporation with post apocalypse civic, because too much tomb worlds around start cannot be colonizable.

Megacorp update:
– Caravaneers;
– Ruined Matter Decompressor;
– Ruined Strategic Coordination Center;
– Ruined Mega Art Installation;
– Ruined Interstellar Assembly.

Distant stars update!
Added 30 new events near start system:
-New systems: ice, asteroid systems, corrupted, wounded, toxic worlds;
-L-cluster gates;
-New leviathans: tiyanki matriarch, scavenger bot, etc;
-Anomalies lvl 4-6;
-primitive robots;

All guardians will spawn near start system:
-Leviathans;
-Enclaves;
-Unique systems;
-Ruined megastructures.

Known bugs:
– Corrupted avatar spawned far away in galaxy.

Credit:
Damocles66 and his mod http://steamcommunity.com/sharedfiles/filedetails/?id=1310920605