Technology Research Extended

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Author: Lyndomen

Last revision: 19 Apr, 2018 at 03:19 UTC (4)

File size: 168.96 KB

On Steam Workshop

Description:

This modifies the following civics, technology and tradition to give +2 research alternatives, instead of +1. Additionally, you start with +2 alternatives off the back, regardless of starting civic.

Civics:
Natural Neural Network
Static Research Analysis
Technocracy

Technology:
Self-Evolving Logic

Tradition:
Science Division

Updated for 2.0.1
I will do my best to keep this up to date, unless there is a major technology rework I do not think it will take much time.

This is compatible with all DLC, as well as with just the base game. Additionally, all languages supported by the base game are also supported.

Check out my other mod, Infinite Technology Alternatives, if you want all the alternatives unlocked at the start. http://steamcommunity.com/sharedfiles/filedetails/?id=1311464648

Let me know if you have questions!

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Revisions:

Old revisions of this mod are available below. Click the link to download.