[Balance]Balance cost pack

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Author: 875

Last revision: 28 Feb, 2018 at 20:41 UTC (1)

File size: 0 B

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Description:

建议天灾开到2400年,科研修改之后,游戏节奏大约提前了70年左右,后期进入循环科技一般是20-30个月

科研花费调整:

-拥有一个星系科研惩罚2%调整为加成0.1%
-拥有一个殖民地科研惩罚5%降低至4.2%
-现在人口具有科研加成效果
-从25人口以上,每个人口科研加成0.1%

传统凝聚力花费调整:

-完成一个传统凝聚力惩罚5%降低至3%
-拥有一个殖民地科研惩罚20%降低至10%
-拥有一个星系科研惩罚2%降低至1%

厌战度调整:

-损失一单位舰船厌战度2.0调整为0.5
-损失一单位陆军0.25调整为0.05
-行星毁灭2.0调整为1.0
-星区占领1.0调整为1.0
-战争期间每年获得厌战度0.083调整为0.043

舰队维护调整:

-舰船维护能源百分比:0.005调整为0.003
-舰船维护矿石百分比:0.010调整为0.005

Tech Cost

-Each System adds +2% to -0.1%
-Each Planet adds +5% to 4.2%
-First 25 pops do not add any tech cost
-Each non-free Pop adds +0% to -0.1%

Tradition Cost

-Each adopted group adds +5% to +3%
-Each Planet adds +20% to +10%
-Each System adds +2% to +1%

War Exhaustion

-Multiplier of war exhaustion gained from ships 2.0 to 0.5
-Multiplier of war exhaustion gained from land battles (armies) 0.25 to 0.05
– War exhaustion from planets destroyed 2.0 to 1.0
-War exhaustion from occupied systems 1.0
-The amount of yearly war exhaustion gained during war while under 0.083 to 0.043

Ship Maintenance

-Ship Maintenance Multiplier Percentage of the cost of the ship
ENERGY 0.005 to 0.003
MINERAL 0.010 to 0.005

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