Honorverse: Star Nations at WAR V0.6.5 Alpha

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Authors: Death of Rats, CaydenX

Last revision: 15 Sep, 2016 at 14:13 UTC

File size: 65.28 MB

On Steam Workshop

Description:

About the Mod:
A total conversion that provides revamped gameplay and ships which give you a taste of playing a game set in the Honorverse.

Nations currently in game:
Star Kingdom of Manticore
Protectorate of Grayson
Peoples Republic of Haven
Solarian League
Andermani Empire
Mesan Alignment

+many other minor nations such as Erewhon, Alizon, Zanzibar and Beowulf (30 Nations in total)

The game mod has: DD, CL, CA, BC, DN, SD and CLAC classes. and the Tech and ship compoments have been tweaked around Honorverse lore. Multi-drive missiles, Missile Pods, Lasers, Grazers, Grav Lance’s and Energy Torpedoes, as well as Point Defence and LAC’s.

New
[1] BC(P)s
[2] ECM and ECCM Modules which will make it harder for enemy weapons to attack you, and vise versa make it easier for you to hit your enemy. So it will be a battle on an additional level.

[Note: ECM hasnt been fully tested yet so it may be overpowered and need tuning]

To come:
[1] Change all Thrusters to be Internal Compensators and then I’ll add a rare tech which gives you access to Grayson style compensators for additional sublight speed.
[2] Revamp to the tech tree to make it flow better

Note Regarding Ship Designs:
Brawler loadouts will focus on energy weapons and additional sidewalls
Dueler loadouts will focus on long range duels and more armor
Balanced loadouts will be a bit of both, but will often focus armor more than sidewalls.

to compensate I gave every ship class a basic shield capacity.

Additional Note:

I highly recommend using the UI Overhaul Mod which will help the screens fit better.

1440p = http://steamcommunity.com/sharedfiles/filedetails/?id=684450485&searchtext=UI+overhaul
1080p = http://steamcommunity.com/sharedfiles/filedetails/?id=684509615&searchtext=UI+overhaul

This is a total conversion and effects a great deal of the files, anything which alters:

localisationl_english.yml
localisationtechnology_l_english.yml
commoncomponent_templates
commoncomponent_sets
commondefines
commonship_sizes
commontechnology
commonspaceport_modules

will stand a chance of breaking it. I will add to this list as and when I find game breakers.