Machine Unit Recycler

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Author: Argual

Last revision: 2 Jun, 2018 at 14:41 UTC (2)

File size: 581.63 KB

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Description:

You know what really grinds my gears?
When I get the robomodding tech, but I already have more than 50 mechanical pops, and I can’t redesign every single one of them to fit the tile they are working on. I can only apply the design to a whole planet.

NO MORE!

This mod adds a new building, the Machine/Robot Recycler, which is unlocked when you get the Robomodding tech. It is cheap, it is built fast and requires no pop on it to function.

Each month, if there is a mechanical pop on it, the building will destroy it. Your country will get 75 minerals (the scrap the recycling produces) and the planet will get the Reusable Parts Avaliable modifier for one month.
This modifier increases Robot Build Speed by 3000%. So if you start building a Robot/Machine pop, it will finish when the month ends. This mechanic allows the player to replace one Robot/Machine on a planet with a better one.

To avoid lag in the late game, you must choose the Robot/Machine Recyclers On policy. It starts on Off when you get the tech.

Organic and Synthetic pops can not be recycled for obvious reasons. (They can think, and they probably would not go willingly. Robots, Droids and Machines do not have free will, so there is that.)

This mod does NOT modify vanilla files.

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Revisions:

Old revisions of this mod are available below. Click the link to download.