Expanded Hive Minds – Non Vanilla Compatible Submod

If you liked this mod, please rate it up on Steam Workshop page.
Author: LeSingeAffame
Last revision: 27 Apr at 18:15 UTC

Description:

What is a single voice, compare to our magnificient chorus? Our collective’s an island of warmth and harmony, in a sea of despair. How cold and lonely it must be, to face the darkness of space alone…

This is a submod of my Expanded Hive Minds mod.
You maybe can play with this mod without the base mod, but you’d lose some content.
This one does change some vanilla files, and as such is considered as non compatible with some other mods.

Files modified:
00_defense_armies.txt
01_assault_armies.txt

Other content rewritten:
action_offer_trade_deal
action_form_defensive_pact
action_form_non_aggression_pact
action_guarantee_independence
action_support_independence
action_offer_federation_association_status
action_ask_for_federation_association_status
action_invite_to_federation
action_ask_to_join_federation
action_open_borders
action_demand_vassalization
action_demand_protectorate
action_demand_tributary
action_ask_to_become_vassalized
action_ask_to_become_protectorate
action_ask_to_become_tributary

New mechanics:
Infestation: You can infest other species in order to integrate them into the Hive Mind without relying to genetic modification. However, the infested species will always be weakier than normal species, at least until you are sufficiently technologically advanced.
Protector of the Organics: Most of the Hive Minds don’t really understand individual organics, and tend to either let them off, eat them, or assimilate them. But not the Protector of the Organics. They dedicate themselves to the preservation of organic life, and their special spark which makes them unique. They will dedicate a big part of their resources to the protection of non Hive-Minded organic species. Machine Empire will be seen as abominations and hated above all else, as they had to slaughter or enslave their organic masters to take control of their world.
Food usage: As a Hive Mind, you are much more biology oriented than any other empire. Some of your buildings and armies will require food for their construction.

New content:
Hive Minded armies: Just like for the buildings, Hive Minds share the same armies as other organic species. This is no longer the case.
Hive Minded technologies: Some of the new armies and buildings require new technologies. I recommend you to take the Expanded Hive Minds mod, as it also changes the localisation for a big part of the already existing technologies.
Hive Minded civics: Some civics, unfit for the regular mod, found their place here. Things like Will to Live, giving morale for Hive-Minded armies but making them a bit tougher.

New empires:
The Havoll Hive: A Symbiotic Protector of the Organics
The Bhenn’Thell Infesting Swarm: An Infested Hive-Mind

If you like this mod, have any question, bug to report, or new content to suggest, please feel free to do so !
Every comment will be greatly appreciated.

Compatibility: 2.0.*
Achievements: Not compatible

Download