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Author: Rysq
Last revision: 8 May at 06:24 2018 UTC



I added something like 140 new species traits to the game.

There is mostly biological traits, but I have a few machine traits as well.
Still working on balancing some costs and updating modifiers.
I will also clean up the icon archive. Its not done yet.

This mod has identical traits to other popular trait mods. It was initially an archive combining popular trait mods into one pack where I removed traits i disliked and added ones of my own making in thier place. Eventually once each trait was changed and the icons customised; it sort of became its own species trait archive i decided to share.


I would suggest using this archive instead of these popular ones.
Identically named traits may overlap or use different icons, have altered modifiers and cost value as the mods conflct.

On thier own however, i certainly recommend as well.

Silfae’s Animated Portraitshttp://steamcommunity.com/workshop/filedetails/?id=904900134
Snowyamur’s The Trait Archivehttp://steamcommunity.com/sharedfiles/filedetails/?id=973082048
United Traitshttp://steamcommunity.com/sharedfiles/filedetails/?id=850721710
Additional Traitshttp://steamcommunity.com/sharedfiles/filedetails/?id=681576508


This mod affects only species traits, and does not affect leaders/governers/admirals.etc

Its sole purpose was to help create lots of variety when creating alien races.