(Addon) Gas, Glass, and Genesis Habitats

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Author: Dragon of Desire

Last revision: 21 Dec, 2017 at 07:54 UTC (1)

File size: 0 B

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Description:

So, I use the amazing mod "Gas, Glass, and Genesis" for all my purging needs. However, I noticed a problem. On low habitability games, the AI absolutely SPAMS habitats. And, because of how the mod is coded, habitats are no able to be gassed, glassed, or genesised!

So, I went into the code, snipped a commented line, and then proceeded o add in a line from the Prethoryn Swarm, which deleted habitats they bombard. This makes the mod able to annihilate those pathetic, pesky Habitats without any worry!

HOWEVER, there IS a caveat: The mod turns the habitat for a split second into the appropriate type of planet (Glas Tomb World, Genesis and Cyclonic Torpedoes Molten World) before deleting it the day after. This is NORMAL, and CANOT be changed, as far as I know, so don’t worry!

This also allows Habitats to be Gassed. For those who want that.

AND, for good measure, I reduced the maximum malus of relations for doing this to -100. SO, you know, you can actually possibly keep people happy if you work really hard for it.

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I DID NOT MAKE THE CODE BEHIND THIS. I DO NOT CLAIM ANY PART OF IT. I MERELY EDITTED PILLE’S AMAZING MOD.

THIS MOD REQUIRES PLANETARY ANNIHILATION: GAS, GLASS, AND GENESIS TO WORK.

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Planetary Annihilation - Gas, Glass and GenesisSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.